
Printocho: the Educational Robot
- On 26 May 2015
- game, robot, technology
In a world dominated by technology, arrives Printocho, the first interactive game that combines elements of art and design to the fantastic world of robotics. It is a small robot made with a 3D printer and whose main purpose is to introduce children to programming Arduino, to design and 3D printing.
The idea is to reinterpret the classic concept of robots by creating a game that allows to have fun and to learn. Is inspired by tale of Pinocchio and it was developed by Raul Real, 3D illustrator and designer. Printocho can be constantly changed and transformed: is sufficient think about new shares, print them and replace them with the 3D printer. It begins to interact when it start by a light sensor placed on the nose and it is constituted by four servomechanisms that create the movements of the head, waist and hands. Although being robotic movements, is a particularly expressive gadget.
Printocho was developed at the request of a Spanish Fablab that has already been used for initiatives with children. Any child can practice, experience and change in shape but also in the activities programmable with Arduino. The experts can change the surface varying the project in Cad. It is not excluded that in Italy the robotic Pinocchio not soon be used for courses in Fablab and Coderdojo (free club whose objective is the teaching of computer programming to children).
Technology evolves and educating children in various steps is a need that some companies face with particular attention, Printocho provides an example. In this case, through the construction programming and the use of artificial objects (robot) that are able to hire and evolve intelligent behaviors, it puts in place a mechanism of educational robotics with the objective of achieving educational pathways that encourage experimentation and planning.
The idea is to reinterpret the classic concept of robots by creating a game that allows to have fun and to learn. Is inspired by tale of Pinocchio and it was developed by Raul Real, 3D illustrator and designer. Printocho can be constantly changed and transformed: is sufficient think about new shares, print them and replace them with the 3D printer. It begins to interact when it start by a light sensor placed on the nose and it is constituted by four servomechanisms that create the movements of the head, waist and hands. Although being robotic movements, is a particularly expressive gadget.
Printocho was developed at the request of a Spanish Fablab that has already been used for initiatives with children. Any child can practice, experience and change in shape but also in the activities programmable with Arduino. The experts can change the surface varying the project in Cad. It is not excluded that in Italy the robotic Pinocchio not soon be used for courses in Fablab and Coderdojo (free club whose objective is the teaching of computer programming to children).
Technology evolves and educating children in various steps is a need that some companies face with particular attention, Printocho provides an example. In this case, through the construction programming and the use of artificial objects (robot) that are able to hire and evolve intelligent behaviors, it puts in place a mechanism of educational robotics with the objective of achieving educational pathways that encourage experimentation and planning.
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